Thursday 30 March 2017

Maya Pipeline 1: Facial Rigging Pt. 1 - Creating a Flexible Mouth Rig I (Part 3)

This tutorial started the process of creating a rig for the mouth. After duplicating the head, I deleted the majority of the faces away excluding two strips from the lips. Joints were then added using follicles, similar to the ribbons pine, which will be used to skin the lip ribbons onto the rest of the head. More joints were added and then skinned to the ribbons.



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